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AirPower Ver. 1.5

Author: Shawn **Monarch** Yarbrough

Description:
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Jump in take off shoot different weapons, land and get out. There are several different planes from Fighters to Bombers, Transforming Fighters/Robots, Space fighters, and a Winged Dragon.

Redeemer is replaced with Cyclone Launcher. Cyclone launcher is like the Redeemer but faster and can fire 4 missiles of its own.

Controls
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Letter U key => Enter vehicles when you see the "Press USE key to enter ****" message.

Forward (Arrow Up) => Throttle Increase (Plane speed needs to be above 1000 to get flightControl.)

Backward (Arrow Down) => Throttle Decrease (when speed hits 970 plane lands) flightControl.

Left (Arrow Left) => Barrel roll left (this is like combo moves the player camera dosent roll just the plane).

Right (Arrow Right) => Barrel roll Right.

Left Mouse Button => Fire current Selected Weapon

Right Mouse Button => Afterburner

Wheel Mouse => Change Selected Weapon

Jump button => Eject

Use Button => Is the U keyboard key. Enter vehicles.

ThrowWeapon Button => Switches between 1st Person view and 3rd person view.

In most maps you can spawn new vehicles. There are switches, sometimes hidden and sometimes not, that allow you to make replacement vehicles when you move over them.

Plane Types
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Plane Type WeaponA WeaponB Special
UTFragFighter Duel Cannons HeatSeeker Missiles Energy Shields
UTWraith Duel Cannons HeatSeeker Missiles Invisability Cloak
UTRobotekFighter Duel Cannons HeatSeeker Missiles Transforms to Robot and Back
UTRobotekFighterTwo Duel Cannons HeatSeeker Missiles Transforms to Robot and Back
UTLightFighter Duel Cannons Small HeatSeeker Missiles None
UTHeavyBomber Single Cannon Large Bombs Land Mines
UTLightBomber Duel Cannons Small Bombs None
UTStarFighter Duel Cannons None None
UTViper Duel Cannons None None
UTRaider Duel Cannons None None
UTDragon Fire Balls Fire Breath Shields

Cyclone Launcher
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Fires Redeemer type Missile with ability to fire 4 missiles while in guided flight.

Known Bugs
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BotFighter AI isn't that good but they do the job decently. it was copied and modifyied from the Monster controller of the skarjj pack.

There are a few Accessed nones that appear in the log file but most of these are few and shouldnt impact game play.

When fighters Fire in NetWork Play the aim is a little skewed to the left this has been corrected to the best of my ability.

When certain actions are performed it is possible to score multiple times with one flag. DON'T DO THIS!